Beginner's Guide
Master the basics of kingdom survival, from UI navigation to core mechanics.
UI Overview
1. Hero & Stats
Your current starting hero and his stats. If this Hero dies, your run is over.
2. Kingdom Stats (Permanent)
Includes Kingdom Level (unlocks), Shards (crafting/cleansing), and Banish (restart day).
3. Taxes & Faith
Choose daily via (K). Taxes for buying heroes/items, Faith for requests and upgrades.
4. Resources & Glory
Manage building resources, meals (leveling), happiness (damage boost), and glory (expansion).
Core Buildings
Houses
Provides workers. Cost increases with each new house built.
Sawmill
Refines wood into planks. Essential for production buildings and defenses.
Mines
Quarry or Goldmine. Crucial for storage, hiring units, and specific buildings.
Hero/Unit Stats
Basic Info
- Type: Kingdom, Class, Movement, Role
- Tower: Can use Tower for extended attacks
Combat Stats
- Stats: Health, Power, Shield, Crit, Armor, Resistance
- Attacks: Active (Damage) & Passive (Buffs)
Tip: Each unit has 3 item slots (crafted in Armory). Units can also be upgraded using resources.
General Tips
Look for corruption shards or witch signs (apples). They give permanent unlockable resources.
Provoke monsters blocking spots to unlock world events. Harder waves, but more resources, XP, and units.
Extend roads to find mini-bosses. Defeat them for daily resources in future runs.
Resource shortage is often due to lack of Carriers, not Workers.
Check unit positioning for passive buffs. Watch weather effects (e.g., Wet enemies take more Shock damage).
Watch your Glory score. Unlocking a new road before losing gives more options for the next run.
Plan building placement. Consider transport time (e.g., Tavern near berries/trees). Think long-term.